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dpearson2699/swift-ios-skills/skills/carplay/SKILL.md

carplay

Build CarPlay-enabled apps using the CarPlay framework. Use when creating navigation, audio, communication, EV charging, parking, or food ordering apps for the car display, working with CPTemplateApplicationScene, CPInterfaceController template hierarchies, CPListTemplate, CPMapTemplate, CPNowPlayingTemplate, configuring CarPlay entitlements, or integrating with CarPlay Simulator for testing.

Source repository stars
933
Declared platforms
0
Static risk flags
0
Last source update
2026-07-15
Source checked
2026-07-28

Decision brief

What it does—and where it fits

Build category-entitled, template-based CarPlay apps for the vehicle display. Scope: Swift 6.3, iOS 26+.

Best for

  • Use when creating navigation, audio, communication, EV charging, parking, or food ordering apps for the car display, working with CPTemplateApplicationScene, CPInterfaceController template hierarchies, CPListTemplate, C…

Not for

  • DON'T: Use the wrong scene delegate method
  • DON'T: Draw custom UI in the navigation window

Compatibility matrix

Platform support, with evidence labels

PlatformStatusEvidenceWhat to check
CodexNot declaredNo explicit evidencePortability before use
Claude CodeNot declaredNo explicit evidencePortability before use
CursorNot declaredNo explicit evidencePortability before use
Gemini CLINot declaredNo explicit evidencePortability before use
Open the compatibility checker

Installation

Inspect first. Install second.

The source command is displayed only when detected. A safe inspection prompt is always available so your agent can explain every action before execution.

Source-detected install commandSource
npx skills add https://github.com/dpearson2699/swift-ios-skills --skill "skills/carplay"
Safe inspection promptEditorial

Inspect the Agent Skill "carplay" from https://github.com/dpearson2699/swift-ios-skills/blob/90c9573272531337962fbb3505036d61ed23389a/skills/carplay/SKILL.md at commit 90c9573272531337962fbb3505036d61ed23389a. List every install step, command, network request, credential, file read/write, external action, and rollback step. Explain whether it fits my task. Do not install or execute anything until I approve.

Workflow

What the source asks the agent to do

  1. 01

    Entitlements and Setup

    Request the category-specific entitlement from Apple's CarPlay entitlement form, accept the addendum, then provision the approved category key below.

    Update the App ID in the developer portal under Additional Capabilities.Generate a new provisioning profile for the updated App ID.In Xcode, disable automatic signing and import the CarPlay provisioning profile.
  2. 02

    Review Checklist

    [ ] Correct CarPlay entitlement key in Entitlements.plist

    [ ] Correct CarPlay entitlement key in Entitlements.plist[ ] UIApplicationSupportsMultipleScenes set to true[ ] CPTemplateApplicationSceneSessionRoleApplication scene in Info.plist
  3. 03

    Entitlement Keys by Category

    Review the “Entitlement Keys by Category” section in the pinned source before continuing.

    Review and apply the “Entitlement Keys by Category” source section.
  4. 04

    Project Configuration

    1. Update the App ID in the developer portal under Additional Capabilities. 2. Generate a new provisioning profile for the updated App ID. 3. In Xcode, disable automatic signing and import the CarPlay provisioning profile. 4. Add an Entitlements.plist with the entitlement key se…

    Update the App ID in the developer portal under Additional Capabilities.Generate a new provisioning profile for the updated App ID.In Xcode, disable automatic signing and import the CarPlay provisioning profile.
  5. 05

    Key Types

    Review the “Key Types” section in the pinned source before continuing.

    Review and apply the “Key Types” source section.

Permission review

Static risk signals and limitations

No configured static risk pattern was detected

This is not proof of safety. Runtime behavior, indirect dependencies, and hidden external systems are outside the static scan.

Evidence record

Why each signal appears

EvidenceSourceComputedTestedEditorial
SignalValueEvidence typeMeaning
Quality score78/100ComputedDocumentation, specificity, maintenance, and trust rules
Repository stars933SourceRepository attention, not individual Skill quality
Compatibility0 platformsSourceDeclared in the catalog source record
Usage guideautomated source guideEditorialGenerated or reviewed according to the visible evidence level

Pinned source

Provenance and original SKILL.md

Repository
dpearson2699/swift-ios-skills
Skill path
skills/carplay/SKILL.md
Commit
90c9573272531337962fbb3505036d61ed23389a
License
NOASSERTION
Collected
2026-07-28
Default branch
main
View the original SKILL.md

CarPlay

Build category-entitled, template-based CarPlay apps for the vehicle display. Scope: Swift 6.3, iOS 26+.

See references/carplay-patterns.md for extended patterns including full navigation sessions, dashboard scenes, and advanced template composition.

Scope boundary: full CarPlay framework apps use category entitlements, CPTemplateApplicationScene, CPTemplateApplicationSceneDelegate, CPInterfaceController, and system CPTemplate navigation. CarPlay-visible WidgetKit widgets and ActivityKit Live Activities are separate system experiences; route their implementation to those domains while keeping CarPlay-specific validation here.

Contents

Entitlements and Setup

Request the category-specific entitlement from Apple's CarPlay entitlement form, accept the addendum, then provision the approved category key below.

Entitlement Keys by Category

EntitlementCategory
com.apple.developer.carplay-audioAudio
com.apple.developer.carplay-communicationCommunication
com.apple.developer.carplay-mapsNavigation
com.apple.developer.carplay-chargingEV Charging
com.apple.developer.carplay-parkingParking
com.apple.developer.carplay-quick-orderingQuick Food Ordering

Project Configuration

  1. Update the App ID in the developer portal under Additional Capabilities.
  2. Generate a new provisioning profile for the updated App ID.
  3. In Xcode, disable automatic signing and import the CarPlay provisioning profile.
  4. Add an Entitlements.plist with the entitlement key set to true.
  5. Set Code Signing Entitlements build setting to the Entitlements.plist path.

Key Types

TypeRole
CPTemplateApplicationSceneUIScene subclass for the CarPlay display
CPTemplateApplicationSceneDelegateScene connect/disconnect lifecycle
CPInterfaceControllerCarPlay-provided controller for setting the root template and pushing, presenting, or popping templates
CPTemplateAbstract base for all CarPlay templates
CPSessionConfigurationVehicle display limits and content style

Scene Configuration

Declare the CarPlay scene in Info.plist and implement CPTemplateApplicationSceneDelegate to respond when CarPlay connects.

Info.plist Scene Manifest

<key>UIApplicationSceneManifest</key>
<dict>
    <key>UIApplicationSupportsMultipleScenes</key>
    <true/>
    <key>UISceneConfigurations</key>
    <dict>
        <key>CPTemplateApplicationSceneSessionRoleApplication</key>
        <array>
            <dict>
                <key>UISceneClassName</key>
                <string>CPTemplateApplicationScene</string>
                <key>UISceneConfigurationName</key>
                <string>CarPlaySceneConfiguration</string>
                <key>UISceneDelegateClassName</key>
                <string>$(PRODUCT_MODULE_NAME).CarPlaySceneDelegate</string>
            </dict>
        </array>
    </dict>
</dict>

Scene Delegate (Non-Navigation)

Non-navigation apps receive an interface controller only. No window.

import CarPlay

final class CarPlaySceneDelegate: UIResponder,
    CPTemplateApplicationSceneDelegate {

    var interfaceController: CPInterfaceController?

    func templateApplicationScene(
        _ templateApplicationScene: CPTemplateApplicationScene,
        didConnect interfaceController: CPInterfaceController
    ) {
        self.interfaceController = interfaceController
        interfaceController.setRootTemplate(buildRootTemplate(),
                                            animated: true, completion: nil)
    }

    func templateApplicationScene(
        _ templateApplicationScene: CPTemplateApplicationScene,
        didDisconnectInterfaceController interfaceController: CPInterfaceController
    ) {
        self.interfaceController = nil
    }
}

Scene Delegate (Navigation)

Navigation apps receive both an interface controller and a CPWindow. Set the window's root view controller to draw map content.

func templateApplicationScene(
    _ templateApplicationScene: CPTemplateApplicationScene,
    didConnect interfaceController: CPInterfaceController,
    to window: CPWindow
) {
    self.interfaceController = interfaceController
    self.carWindow = window
    window.rootViewController = MapViewController()

    let mapTemplate = CPMapTemplate()
    mapTemplate.mapDelegate = self
    interfaceController.setRootTemplate(mapTemplate, animated: true,
                                        completion: nil)
}

Templates Overview

CarPlay provides a fixed set of template types. The app supplies content; the system renders it on the vehicle display.

General Purpose Templates

TemplatePurpose
CPTabBarTemplateContainer with tabbed child templates
CPListTemplateScrollable sectioned list
CPGridTemplateGrid of tappable icon buttons (max 8)
CPInformationTemplateKey-value info with up to 3 actions
CPAlertTemplateModal alert with up to 2 actions
CPActionSheetTemplateModal action sheet

Category-Specific Templates

TemplateCategory
CPMapTemplateNavigation -- map overlay with nav bar
CPSearchTemplateNavigation -- destination search
CPNowPlayingTemplateAudio -- shared Now Playing screen
CPPointOfInterestTemplateEV Charging / Parking / Food -- POI map
CPContactTemplateCommunication -- contact card

Navigation Hierarchy

Use pushTemplate(_:animated:completion:) to add templates to the stack. Use presentTemplate(_:animated:completion:) for modal display. Use popTemplate(animated:completion:) to go back. CPTabBarTemplate must be set as root -- it cannot be pushed or presented.

CPTabBarTemplate

let browseTab = CPListTemplate(title: "Browse",
                               sections: [CPListSection(items: listItems)])
browseTab.tabImage = UIImage(systemName: "list.bullet")

let tabBar = CPTabBarTemplate(templates: [browseTab, settingsTab])
tabBar.delegate = self
interfaceController.setRootTemplate(tabBar, animated: true, completion: nil)

CPListTemplate

let item = CPListItem(text: "Favorites", detailText: "12 items")
item.handler = { selectedItem, completion in
    self.interfaceController?.pushTemplate(detailTemplate, animated: true,
                                           completion: nil)
    completion()
}

let section = CPListSection(items: [item], header: "Library",
                            sectionIndexTitle: nil)
let listTemplate = CPListTemplate(title: "My App", sections: [section])

Navigation Apps

Navigation apps use com.apple.developer.carplay-maps. They are the only category that receives a CPWindow for drawing map content. The root template must be a CPMapTemplate.

Trip Preview and Route Selection

let routeChoice = CPRouteChoice(
    summaryVariants: ["Fastest Route", "Fast"],
    additionalInformationVariants: ["Via Highway 101"],
    selectionSummaryVariants: ["25 min"]
)
let trip = CPTrip(origin: origin, destination: destination,
                  routeChoices: [routeChoice])
mapTemplate.showTripPreviews([trip], textConfiguration: nil)

Starting a Navigation Session

extension CarPlaySceneDelegate: CPMapTemplateDelegate {
    func mapTemplate(_ mapTemplate: CPMapTemplate,
                     startedTrip trip: CPTrip,
                     using routeChoice: CPRouteChoice) {
        let session = mapTemplate.startNavigationSession(for: trip)
        session.pauseTrip(for: .loading, description: "Calculating route...")

        let maneuver = CPManeuver()
        maneuver.instructionVariants = ["Turn right onto Main St"]
        maneuver.symbolImage = UIImage(systemName: "arrow.turn.up.right")
        session.upcomingManeuvers = [maneuver]

        let estimates = CPTravelEstimates(
            distanceRemaining: Measurement(value: 5.2, unit: .miles),
            timeRemaining: 900)
        session.updateEstimates(estimates, for: maneuver)
    }
}

Map Buttons

let zoomIn = CPMapButton { _ in self.mapViewController.zoomIn() }
zoomIn.image = UIImage(systemName: "plus.magnifyingglass")
mapTemplate.mapButtons = [zoomIn, zoomOut]

CPSearchTemplate

extension CarPlaySceneDelegate: CPSearchTemplateDelegate {
    func searchTemplate(_ searchTemplate: CPSearchTemplate,
                        updatedSearchText searchText: String,
                        completionHandler: @escaping ([CPListItem]) -> Void) {
        performSearch(query: searchText) { results in
            completionHandler(results.map {
                CPListItem(text: $0.name, detailText: $0.address)
            })
        }
    }

    func searchTemplate(_ searchTemplate: CPSearchTemplate,
                        selectedResult item: CPListItem,
                        completionHandler: @escaping () -> Void) {
        // Navigate to selected destination
        completionHandler()
    }
}

Audio Apps

Audio apps use com.apple.developer.carplay-audio. They display browsable content in lists and use CPNowPlayingTemplate for playback controls. CPInformationTemplate is not available to audio-entitled apps.

Now Playing Template

CPNowPlayingTemplate is a shared singleton. It reads metadata from MPNowPlayingInfoCenter. Do not instantiate a new one.

let nowPlaying = CPNowPlayingTemplate.shared
nowPlaying.isUpNextButtonEnabled = true
nowPlaying.isAlbumArtistButtonEnabled = true
nowPlaying.updateNowPlayingButtons([
    CPNowPlayingShuffleButton { _ in self.toggleShuffle() },
    CPNowPlayingRepeatButton { _ in self.toggleRepeat() }
])
nowPlaying.add(self) // Register as CPNowPlayingTemplateObserver

Siri Assistant Cell

Audio apps supporting INPlayMediaIntent can show an assistant cell. Communication apps use INStartCallIntent with .startCall.

let config = CPAssistantCellConfiguration(
    position: .top, visibility: .always, assistantAction: .playMedia)
let listTemplate = CPListTemplate(
    title: "Playlists",
    sections: [CPListSection(items: items)],
    assistantCellConfiguration: config)

Communication Apps

Communication apps use com.apple.developer.carplay-communication. They display message lists and contacts, and support INStartCallIntent for Siri-initiated calls. CPMessageListItem has no app-provided selection handler. When selected, CarPlay invokes Siri compose, read, or reply behavior based on the item's phone/email, unread state, or existing conversation configuration.

let leading = CPMessageListItemLeadingConfiguration(
    leadingItem: .star, leadingImage: nil, unread: true)
let trailing = CPMessageListItemTrailingConfiguration(
    trailingItem: .none, trailingImage: nil)

let message = CPMessageListItem(
    conversationIdentifier: "conv-123",
    text: "Jane",
    leadingConfiguration: leading,
    trailingConfiguration: trailing,
    detailText: "Meeting at 3pm",
    trailingText: "2:45 PM")

let messageList = CPListTemplate(title: "Messages",
                                 sections: [CPListSection(items: [message])])

Point of Interest Apps

EV charging, parking, and food ordering apps use CPPointOfInterestTemplate and CPInformationTemplate to display locations and details. CPPointOfInterestTemplate displays a maximum of 12 points of interest.

CPPointOfInterestTemplate

let poi = CPPointOfInterest(
    location: MKMapItem(placemark: MKPlacemark(
        coordinate: CLLocationCoordinate2D(latitude: 37.7749,
                                           longitude: -122.4194))),
    title: "SuperCharger Station", subtitle: "4 available",
    summary: "150 kW DC fast charging",
    detailTitle: "SuperCharger Station", detailSubtitle: "$0.28/kWh",
    detailSummary: "Open 24 hours",
    pinImage: UIImage(systemName: "bolt.fill"))

poi.primaryButton = CPTextButton(title: "Navigate",
                                 textStyle: .confirm) { _ in }

let poiTemplate = CPPointOfInterestTemplate(
    title: "Nearby Chargers", pointsOfInterest: [poi], selectedIndex: 0)
poiTemplate.pointOfInterestDelegate = self

CPInformationTemplate

let infoTemplate = CPInformationTemplate(
    title: "Order Summary", layout: .leading,
    items: [
        CPInformationItem(title: "Item", detail: "Burrito Bowl"),
        CPInformationItem(title: "Total", detail: "$12.50")],
    actions: [
        CPTextButton(title: "Place Order", textStyle: .confirm) { _ in
            self.placeOrder() },
        CPTextButton(title: "Cancel", textStyle: .cancel) { _ in
            self.interfaceController?.popTemplate(animated: true,
                                                  completion: nil) }])

Testing with CarPlay Simulator

  1. Build and run in Xcode with the iOS simulator.
  2. Choose I/O > External Displays > CarPlay.

Default window: 800x480 at @2x. Enable extra options for navigation apps:

defaults write com.apple.iphonesimulator CarPlayExtraOptions -bool YES

Recommended Test Configurations

ConfigurationPixelsScale
Minimum748 x 456@2x
Portrait768 x 1024@2x
Standard800 x 480@2x
High-resolution1920 x 720@3x

Simulator cannot test locked-iPhone behavior, Siri, audio coexistence with car radio, or physical input hardware (knobs, touch pads). Test on a real CarPlay-capable vehicle or aftermarket head unit when possible. Design primary CarPlay flows so they do not require iPhone input while CarPlay is active.

Common Mistakes

DON'T: Use the wrong scene delegate method

Navigation apps must implement templateApplicationScene(_:didConnect:to:) (with CPWindow). Non-navigation apps use templateApplicationScene(_:didConnect:) (no window). Using the wrong variant produces no CarPlay UI.

DON'T: Draw custom UI in the navigation window

CPWindow is exclusively for map content. All overlays, alerts, and controls must use CarPlay templates.

DON'T: Push or present CPTabBarTemplate

CPTabBarTemplate can only be set as root. Pushing or presenting it fails. Use setRootTemplate(_:animated:completion:).

DON'T: Instantiate CPNowPlayingTemplate

Use CPNowPlayingTemplate.shared. Creating a new instance causes issues.

DON'T: Add handlers to CPMessageListItem

CPMessageListItem is Siri-managed, unlike CPListItem. Do not set message.handler; use the item configuration and userInfo for context.

DON'T: Treat widgets as CarPlay template apps

CarPlay-visible widgets and Live Activities belong to WidgetKit and ActivityKit. Use this skill for category-entitled CarPlay template app scenes and for validating those surfaces in the car context.

DON'T: Ignore vehicle display limits

Check CPSessionConfiguration.limitedUserInterfaces and respect maximumItemCount / maximumSectionCount on list templates.

DON'T: Forget to call the completion handler

CPListItem.handler must call its completion handler in every code path. Failure leaves the list in a loading state.

Review Checklist

  • Correct CarPlay entitlement key in Entitlements.plist
  • UIApplicationSupportsMultipleScenes set to true
  • CPTemplateApplicationSceneSessionRoleApplication scene in Info.plist
  • Scene delegate class name matches UISceneDelegateClassName
  • Correct delegate method used (with/without CPWindow)
  • Root template set in didConnect before returning
  • Interface controller and window references cleared on disconnect
  • CPTabBarTemplate only used as root, never pushed
  • CPNowPlayingTemplate.shared used, not a new instance
  • Communication rows use CPMessageListItem without custom handlers
  • WidgetKit/ActivityKit surfaces routed outside CarPlay template app code
  • maximumItemCount/maximumSectionCount checked before populating lists
  • CPListItem.handler calls completion in every path
  • Map-only content in CPWindow root view controller (navigation apps)
  • App functions while iPhone is locked
  • Tested at minimum, standard, and high-resolution simulator sizes
  • Audio session deactivated when not actively playing

References

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