Best for
- Use when creating navigation, audio, communication, EV charging, parking, or food ordering apps for the car display, working with CPTemplateApplicationScene, CPInterfaceController template hierarchies, CPListTemplate, C…
dpearson2699/swift-ios-skills/skills/carplay/SKILL.md
Build CarPlay-enabled apps using the CarPlay framework. Use when creating navigation, audio, communication, EV charging, parking, or food ordering apps for the car display, working with CPTemplateApplicationScene, CPInterfaceController template hierarchies, CPListTemplate, CPMapTemplate, CPNowPlayingTemplate, configuring CarPlay entitlements, or integrating with CarPlay Simulator for testing.
Decision brief
Build category-entitled, template-based CarPlay apps for the vehicle display. Scope: Swift 6.3, iOS 26+.
Compatibility matrix
| Platform | Status | Evidence | What to check |
|---|---|---|---|
| Codex | Not declared | No explicit evidence | Portability before use |
| Claude Code | Not declared | No explicit evidence | Portability before use |
| Cursor | Not declared | No explicit evidence | Portability before use |
| Gemini CLI | Not declared | No explicit evidence | Portability before use |
Installation
The source command is displayed only when detected. A safe inspection prompt is always available so your agent can explain every action before execution.
npx skills add https://github.com/dpearson2699/swift-ios-skills --skill "skills/carplay"Inspect the Agent Skill "carplay" from https://github.com/dpearson2699/swift-ios-skills/blob/90c9573272531337962fbb3505036d61ed23389a/skills/carplay/SKILL.md at commit 90c9573272531337962fbb3505036d61ed23389a. List every install step, command, network request, credential, file read/write, external action, and rollback step. Explain whether it fits my task. Do not install or execute anything until I approve.
Workflow
Request the category-specific entitlement from Apple's CarPlay entitlement form, accept the addendum, then provision the approved category key below.
[ ] Correct CarPlay entitlement key in Entitlements.plist
Review the “Entitlement Keys by Category” section in the pinned source before continuing.
1. Update the App ID in the developer portal under Additional Capabilities. 2. Generate a new provisioning profile for the updated App ID. 3. In Xcode, disable automatic signing and import the CarPlay provisioning profile. 4. Add an Entitlements.plist with the entitlement key se…
Review the “Key Types” section in the pinned source before continuing.
Permission review
No configured static risk pattern was detected
This is not proof of safety. Runtime behavior, indirect dependencies, and hidden external systems are outside the static scan.
Evidence record
| Signal | Value | Evidence type | Meaning |
|---|---|---|---|
| Quality score | 78/100 | Computed | Documentation, specificity, maintenance, and trust rules |
| Repository stars | 933 | Source | Repository attention, not individual Skill quality |
| Compatibility | 0 platforms | Source | Declared in the catalog source record |
| Usage guide | automated source guide | Editorial | Generated or reviewed according to the visible evidence level |
Pinned source
Build category-entitled, template-based CarPlay apps for the vehicle display. Scope: Swift 6.3, iOS 26+.
See references/carplay-patterns.md for extended patterns including full navigation sessions, dashboard scenes, and advanced template composition.
Scope boundary: full CarPlay framework apps use category entitlements,
CPTemplateApplicationScene, CPTemplateApplicationSceneDelegate,
CPInterfaceController, and system CPTemplate navigation. CarPlay-visible
WidgetKit widgets and ActivityKit Live Activities are separate system
experiences; route their implementation to those domains while keeping
CarPlay-specific validation here.
Request the category-specific entitlement from Apple's CarPlay entitlement form, accept the addendum, then provision the approved category key below.
| Entitlement | Category |
|---|---|
com.apple.developer.carplay-audio | Audio |
com.apple.developer.carplay-communication | Communication |
com.apple.developer.carplay-maps | Navigation |
com.apple.developer.carplay-charging | EV Charging |
com.apple.developer.carplay-parking | Parking |
com.apple.developer.carplay-quick-ordering | Quick Food Ordering |
Entitlements.plist with the entitlement key set to true.Entitlements.plist path.| Type | Role |
|---|---|
CPTemplateApplicationScene | UIScene subclass for the CarPlay display |
CPTemplateApplicationSceneDelegate | Scene connect/disconnect lifecycle |
CPInterfaceController | CarPlay-provided controller for setting the root template and pushing, presenting, or popping templates |
CPTemplate | Abstract base for all CarPlay templates |
CPSessionConfiguration | Vehicle display limits and content style |
Declare the CarPlay scene in Info.plist and implement
CPTemplateApplicationSceneDelegate to respond when CarPlay connects.
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<true/>
<key>UISceneConfigurations</key>
<dict>
<key>CPTemplateApplicationSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>CPTemplateApplicationScene</string>
<key>UISceneConfigurationName</key>
<string>CarPlaySceneConfiguration</string>
<key>UISceneDelegateClassName</key>
<string>$(PRODUCT_MODULE_NAME).CarPlaySceneDelegate</string>
</dict>
</array>
</dict>
</dict>
Non-navigation apps receive an interface controller only. No window.
import CarPlay
final class CarPlaySceneDelegate: UIResponder,
CPTemplateApplicationSceneDelegate {
var interfaceController: CPInterfaceController?
func templateApplicationScene(
_ templateApplicationScene: CPTemplateApplicationScene,
didConnect interfaceController: CPInterfaceController
) {
self.interfaceController = interfaceController
interfaceController.setRootTemplate(buildRootTemplate(),
animated: true, completion: nil)
}
func templateApplicationScene(
_ templateApplicationScene: CPTemplateApplicationScene,
didDisconnectInterfaceController interfaceController: CPInterfaceController
) {
self.interfaceController = nil
}
}
Navigation apps receive both an interface controller and a CPWindow.
Set the window's root view controller to draw map content.
func templateApplicationScene(
_ templateApplicationScene: CPTemplateApplicationScene,
didConnect interfaceController: CPInterfaceController,
to window: CPWindow
) {
self.interfaceController = interfaceController
self.carWindow = window
window.rootViewController = MapViewController()
let mapTemplate = CPMapTemplate()
mapTemplate.mapDelegate = self
interfaceController.setRootTemplate(mapTemplate, animated: true,
completion: nil)
}
CarPlay provides a fixed set of template types. The app supplies content; the system renders it on the vehicle display.
| Template | Purpose |
|---|---|
CPTabBarTemplate | Container with tabbed child templates |
CPListTemplate | Scrollable sectioned list |
CPGridTemplate | Grid of tappable icon buttons (max 8) |
CPInformationTemplate | Key-value info with up to 3 actions |
CPAlertTemplate | Modal alert with up to 2 actions |
CPActionSheetTemplate | Modal action sheet |
| Template | Category |
|---|---|
CPMapTemplate | Navigation -- map overlay with nav bar |
CPSearchTemplate | Navigation -- destination search |
CPNowPlayingTemplate | Audio -- shared Now Playing screen |
CPPointOfInterestTemplate | EV Charging / Parking / Food -- POI map |
CPContactTemplate | Communication -- contact card |
Use pushTemplate(_:animated:completion:) to add templates to the stack.
Use presentTemplate(_:animated:completion:) for modal display.
Use popTemplate(animated:completion:) to go back.
CPTabBarTemplate must be set as root -- it cannot be pushed or presented.
let browseTab = CPListTemplate(title: "Browse",
sections: [CPListSection(items: listItems)])
browseTab.tabImage = UIImage(systemName: "list.bullet")
let tabBar = CPTabBarTemplate(templates: [browseTab, settingsTab])
tabBar.delegate = self
interfaceController.setRootTemplate(tabBar, animated: true, completion: nil)
let item = CPListItem(text: "Favorites", detailText: "12 items")
item.handler = { selectedItem, completion in
self.interfaceController?.pushTemplate(detailTemplate, animated: true,
completion: nil)
completion()
}
let section = CPListSection(items: [item], header: "Library",
sectionIndexTitle: nil)
let listTemplate = CPListTemplate(title: "My App", sections: [section])
Navigation apps use com.apple.developer.carplay-maps. They are the only
category that receives a CPWindow for drawing map content. The root
template must be a CPMapTemplate.
let routeChoice = CPRouteChoice(
summaryVariants: ["Fastest Route", "Fast"],
additionalInformationVariants: ["Via Highway 101"],
selectionSummaryVariants: ["25 min"]
)
let trip = CPTrip(origin: origin, destination: destination,
routeChoices: [routeChoice])
mapTemplate.showTripPreviews([trip], textConfiguration: nil)
extension CarPlaySceneDelegate: CPMapTemplateDelegate {
func mapTemplate(_ mapTemplate: CPMapTemplate,
startedTrip trip: CPTrip,
using routeChoice: CPRouteChoice) {
let session = mapTemplate.startNavigationSession(for: trip)
session.pauseTrip(for: .loading, description: "Calculating route...")
let maneuver = CPManeuver()
maneuver.instructionVariants = ["Turn right onto Main St"]
maneuver.symbolImage = UIImage(systemName: "arrow.turn.up.right")
session.upcomingManeuvers = [maneuver]
let estimates = CPTravelEstimates(
distanceRemaining: Measurement(value: 5.2, unit: .miles),
timeRemaining: 900)
session.updateEstimates(estimates, for: maneuver)
}
}
let zoomIn = CPMapButton { _ in self.mapViewController.zoomIn() }
zoomIn.image = UIImage(systemName: "plus.magnifyingglass")
mapTemplate.mapButtons = [zoomIn, zoomOut]
extension CarPlaySceneDelegate: CPSearchTemplateDelegate {
func searchTemplate(_ searchTemplate: CPSearchTemplate,
updatedSearchText searchText: String,
completionHandler: @escaping ([CPListItem]) -> Void) {
performSearch(query: searchText) { results in
completionHandler(results.map {
CPListItem(text: $0.name, detailText: $0.address)
})
}
}
func searchTemplate(_ searchTemplate: CPSearchTemplate,
selectedResult item: CPListItem,
completionHandler: @escaping () -> Void) {
// Navigate to selected destination
completionHandler()
}
}
Audio apps use com.apple.developer.carplay-audio. They display browsable
content in lists and use CPNowPlayingTemplate for playback controls.
CPInformationTemplate is not available to audio-entitled apps.
CPNowPlayingTemplate is a shared singleton. It reads metadata from
MPNowPlayingInfoCenter. Do not instantiate a new one.
let nowPlaying = CPNowPlayingTemplate.shared
nowPlaying.isUpNextButtonEnabled = true
nowPlaying.isAlbumArtistButtonEnabled = true
nowPlaying.updateNowPlayingButtons([
CPNowPlayingShuffleButton { _ in self.toggleShuffle() },
CPNowPlayingRepeatButton { _ in self.toggleRepeat() }
])
nowPlaying.add(self) // Register as CPNowPlayingTemplateObserver
Audio apps supporting INPlayMediaIntent can show an assistant cell.
Communication apps use INStartCallIntent with .startCall.
let config = CPAssistantCellConfiguration(
position: .top, visibility: .always, assistantAction: .playMedia)
let listTemplate = CPListTemplate(
title: "Playlists",
sections: [CPListSection(items: items)],
assistantCellConfiguration: config)
Communication apps use com.apple.developer.carplay-communication.
They display message lists and contacts, and support INStartCallIntent
for Siri-initiated calls.
CPMessageListItem has no app-provided selection handler. When selected,
CarPlay invokes Siri compose, read, or reply behavior based on the item's
phone/email, unread state, or existing conversation configuration.
let leading = CPMessageListItemLeadingConfiguration(
leadingItem: .star, leadingImage: nil, unread: true)
let trailing = CPMessageListItemTrailingConfiguration(
trailingItem: .none, trailingImage: nil)
let message = CPMessageListItem(
conversationIdentifier: "conv-123",
text: "Jane",
leadingConfiguration: leading,
trailingConfiguration: trailing,
detailText: "Meeting at 3pm",
trailingText: "2:45 PM")
let messageList = CPListTemplate(title: "Messages",
sections: [CPListSection(items: [message])])
EV charging, parking, and food ordering apps use CPPointOfInterestTemplate
and CPInformationTemplate to display locations and details.
CPPointOfInterestTemplate displays a maximum of 12 points of interest.
let poi = CPPointOfInterest(
location: MKMapItem(placemark: MKPlacemark(
coordinate: CLLocationCoordinate2D(latitude: 37.7749,
longitude: -122.4194))),
title: "SuperCharger Station", subtitle: "4 available",
summary: "150 kW DC fast charging",
detailTitle: "SuperCharger Station", detailSubtitle: "$0.28/kWh",
detailSummary: "Open 24 hours",
pinImage: UIImage(systemName: "bolt.fill"))
poi.primaryButton = CPTextButton(title: "Navigate",
textStyle: .confirm) { _ in }
let poiTemplate = CPPointOfInterestTemplate(
title: "Nearby Chargers", pointsOfInterest: [poi], selectedIndex: 0)
poiTemplate.pointOfInterestDelegate = self
let infoTemplate = CPInformationTemplate(
title: "Order Summary", layout: .leading,
items: [
CPInformationItem(title: "Item", detail: "Burrito Bowl"),
CPInformationItem(title: "Total", detail: "$12.50")],
actions: [
CPTextButton(title: "Place Order", textStyle: .confirm) { _ in
self.placeOrder() },
CPTextButton(title: "Cancel", textStyle: .cancel) { _ in
self.interfaceController?.popTemplate(animated: true,
completion: nil) }])
Default window: 800x480 at @2x. Enable extra options for navigation apps:
defaults write com.apple.iphonesimulator CarPlayExtraOptions -bool YES
| Configuration | Pixels | Scale |
|---|---|---|
| Minimum | 748 x 456 | @2x |
| Portrait | 768 x 1024 | @2x |
| Standard | 800 x 480 | @2x |
| High-resolution | 1920 x 720 | @3x |
Simulator cannot test locked-iPhone behavior, Siri, audio coexistence with car radio, or physical input hardware (knobs, touch pads). Test on a real CarPlay-capable vehicle or aftermarket head unit when possible. Design primary CarPlay flows so they do not require iPhone input while CarPlay is active.
Navigation apps must implement templateApplicationScene(_:didConnect:to:)
(with CPWindow). Non-navigation apps use
templateApplicationScene(_:didConnect:) (no window). Using the wrong
variant produces no CarPlay UI.
CPWindow is exclusively for map content. All overlays, alerts, and
controls must use CarPlay templates.
CPTabBarTemplate can only be set as root. Pushing or presenting it fails.
Use setRootTemplate(_:animated:completion:).
Use CPNowPlayingTemplate.shared. Creating a new instance causes issues.
CPMessageListItem is Siri-managed, unlike CPListItem. Do not set
message.handler; use the item configuration and userInfo for context.
CarPlay-visible widgets and Live Activities belong to WidgetKit and ActivityKit. Use this skill for category-entitled CarPlay template app scenes and for validating those surfaces in the car context.
Check CPSessionConfiguration.limitedUserInterfaces and respect
maximumItemCount / maximumSectionCount on list templates.
CPListItem.handler must call its completion handler in every code path.
Failure leaves the list in a loading state.
Entitlements.plistUIApplicationSupportsMultipleScenes set to trueCPTemplateApplicationSceneSessionRoleApplication scene in Info.plistUISceneDelegateClassNameCPWindow)didConnect before returningCPTabBarTemplate only used as root, never pushedCPNowPlayingTemplate.shared used, not a new instanceCPMessageListItem without custom handlersmaximumItemCount/maximumSectionCount checked before populating listsCPListItem.handler calls completion in every pathCPWindow root view controller (navigation apps)Alternatives
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