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affaan-m/ECC/skills/frontend-design-direction/SKILL.md

frontend-design-direction

Set an ECC-specific frontend design direction for production UI work. Use when building or improving websites, dashboards, applications, components, landing pages, visual tools, or any web UI that needs stronger product-specific design judgment.

Source repository stars
234,327
Declared platforms
0
Static risk flags
0
Last source update
2026-07-27
Source checked
2026-07-28

Decision brief

What it does—and where it fits

Use this skill when the work is not just making UI function, but making it feel purposeful, polished, and appropriate to the product domain.

Best for

  • The user asks to build a web page, app, dashboard, artifact, component, or UI.
  • The user asks to make an interface more polished, distinctive, beautiful, or
  • The implementation needs visual hierarchy, typography, color, motion, layout,

Not for

  • Do not default to common generated patterns: purple gradients, decorative
  • Do not add UI cards inside other cards.

Compatibility matrix

Platform support, with evidence labels

PlatformStatusEvidenceWhat to check
CodexNot declaredNo explicit evidencePortability before use
Claude CodeNot declaredNo explicit evidencePortability before use
CursorNot declaredNo explicit evidencePortability before use
Gemini CLINot declaredNo explicit evidencePortability before use
Open the compatibility checker

Installation

Inspect first. Install second.

The source command is displayed only when detected. A safe inspection prompt is always available so your agent can explain every action before execution.

Source-detected install commandSource
npx skills add https://github.com/affaan-m/ECC --skill "skills/frontend-design-direction"
Safe inspection promptEditorial

Inspect the Agent Skill "frontend-design-direction" from https://github.com/affaan-m/ECC/blob/4e973d3eaf92d97f8d2e2d8abb39d8bdc8711b38/skills/frontend-design-direction/SKILL.md at commit 4e973d3eaf92d97f8d2e2d8abb39d8bdc8711b38. List every install step, command, network request, credential, file read/write, external action, and rollback step. Explain whether it fits my task. Do not install or execute anything until I approve.

Workflow

What the source asks the agent to do

  1. 01

    Implementation Guidance

    Build the actual usable experience as the first screen unless the user

    Build the actual usable experience as the first screen unless the userUse existing project components, tokens, icon libraries, and routing patternsUse real or generated visual assets when the interface depends on images,
  2. 02

    Review Checklist

    The first viewport immediately communicates the product, workflow, or object.

    The first viewport immediately communicates the product, workflow, or object.The visual hierarchy supports scanning and repeated use.Typography fits the container and does not overlap adjacent content.
  3. 03

    When to Use

    The user asks to build a web page, app, dashboard, artifact, component, or UI.

    The user asks to build a web page, app, dashboard, artifact, component, or UI.The user asks to make an interface more polished, distinctive, beautiful, orThe implementation needs visual hierarchy, typography, color, motion, layout,
  4. 04

    Design Direction

    Before coding, choose a specific direction:

    Purpose: what job does the interface do?Audience: who repeats this workflow, and what do they need to scan first?Tone: utilitarian, editorial, playful, industrial, refined, technical,
  5. 05

    Anti-Patterns

    Do not default to common generated patterns: purple gradients, decorative

    Do not default to common generated patterns: purple gradients, decorativeDo not add UI cards inside other cards.Do not use a single decorative style everywhere when the domain calls for

Permission review

Static risk signals and limitations

No configured static risk pattern was detected

This is not proof of safety. Runtime behavior, indirect dependencies, and hidden external systems are outside the static scan.

Evidence record

Why each signal appears

EvidenceSourceComputedTestedEditorial
SignalValueEvidence typeMeaning
Quality score86/100ComputedDocumentation, specificity, maintenance, and trust rules
Repository stars234,327SourceRepository attention, not individual Skill quality
Compatibility0 platformsSourceDeclared in the catalog source record
Usage guideautomated source guideEditorialGenerated or reviewed according to the visible evidence level

Pinned source

Provenance and original SKILL.md

Repository
affaan-m/ECC
Skill path
skills/frontend-design-direction/SKILL.md
Commit
4e973d3eaf92d97f8d2e2d8abb39d8bdc8711b38
License
MIT
Collected
2026-07-28
Default branch
main
View the original SKILL.md

Frontend Design Direction

Use this skill when the work is not just making UI function, but making it feel purposeful, polished, and appropriate to the product domain.

Source: salvaged from stale community PR #1659 by linus707.

Note: ECC intentionally does not rebundle the canonical Anthropic frontend-design skill. Install that from anthropics/skills when you want the official upstream skill. This skill is the ECC-specific design-direction salvage of the useful local guidance from #1659.

When to Use

  • The user asks to build a web page, app, dashboard, artifact, component, or UI.
  • The user asks to make an interface more polished, distinctive, beautiful, or less generic.
  • The implementation needs visual hierarchy, typography, color, motion, layout, and interaction choices.
  • The current UI works but reads as flat, generic, templated, or mismatched to the audience.

Design Direction

Before coding, choose a specific direction:

  1. Purpose: what job does the interface do?
  2. Audience: who repeats this workflow, and what do they need to scan first?
  3. Tone: utilitarian, editorial, playful, industrial, refined, technical, maximal, minimal, dense, calm, or another explicit direction.
  4. Memorable detail: one design idea that makes the result feel intentional.
  5. Constraints: framework, accessibility, performance, responsiveness, and existing design system.

Match the direction to the domain. A SaaS operations tool should usually be dense, quiet, and scannable. A portfolio, launch page, game, or editorial piece can be more expressive. Do not force a landing-page composition onto a tool that needs repeated daily use.

Implementation Guidance

  • Build the actual usable experience as the first screen unless the user explicitly asks for marketing copy.
  • Use existing project components, tokens, icon libraries, and routing patterns before introducing a new visual system.
  • Use real or generated visual assets when the interface depends on images, products, places, people, gameplay, charts, or inspectable media.
  • Prefer contextual typography and spacing over generic oversized hero text.
  • Keep palettes multi-dimensional: avoid a UI dominated by one hue family.
  • Use CSS variables or existing design tokens so the direction remains coherent across states.
  • Design responsive constraints explicitly: grids, aspect ratios, min/max sizes, stable toolbars, and fixed-format controls should not shift when labels or hover states appear.
  • Use motion sparingly but deliberately. Prefer high-signal transitions that clarify state over decorative animation.
  • Verify text fit on mobile and desktop. Long labels must wrap or resize cleanly rather than overflowing.

Anti-Patterns

  • Do not default to common generated patterns: purple gradients, decorative blobs, oversized cards, vague hero copy, or stock-like atmospheric media.
  • Do not add UI cards inside other cards.
  • Do not use a single decorative style everywhere when the domain calls for restraint.
  • Do not hide the primary product, tool, object, or workflow behind generic marketing sections.
  • Do not add a new dependency for a design flourish unless it clearly pays for itself.
  • Do not describe the UI's features inside the UI when the controls can speak for themselves.

Review Checklist

  • The first viewport immediately communicates the product, workflow, or object.
  • The visual hierarchy supports scanning and repeated use.
  • Typography fits the container and does not overlap adjacent content.
  • Color choices have contrast and do not collapse into a one-note palette.
  • Icons are used for familiar tool actions where available.
  • Responsive layout has stable dimensions for boards, grids, toolbars, controls, tiles, and counters.
  • Assets render and carry the subject matter instead of acting as filler.
  • Motion improves orientation and does not mask sluggishness.
  • The result matches the repo's existing frontend conventions unless there is a clear reason to depart.

Alternatives

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