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affaan-m/ECC/skills/motion-ui/SKILL.md

motion-ui

Production-ready UI motion system for React/Next.js. Use when implementing animations, transitions, or motion patterns.

Source repository stars
234,327
Declared platforms
0
Static risk flags
1
Last source update
2026-07-27
Source checked
2026-07-28

Decision brief

What it does—and where it fits

Production-ready UI motion system for React / Next.js.

Best for

  • Appropriate Scenarios
  • Considerations
  • Avoid Using Motion When

Not for

  • Tasks that require unconfirmed production actions or broad system permissions.
  • Environments where the pinned source and install steps cannot be inspected.

Compatibility matrix

Platform support, with evidence labels

PlatformStatusEvidenceWhat to check
CodexNot declaredNo explicit evidencePortability before use
Claude CodeNot declaredNo explicit evidencePortability before use
CursorNot declaredNo explicit evidencePortability before use
Gemini CLINot declaredNo explicit evidencePortability before use
Open the compatibility checker

Installation

Inspect first. Install second.

The source command is displayed only when detected. A safe inspection prompt is always available so your agent can explain every action before execution.

Source-detected install commandSource
npx skills add https://github.com/affaan-m/ECC --skill "skills/motion-ui"
Safe inspection promptEditorial

Inspect the Agent Skill "motion-ui" from https://github.com/affaan-m/ECC/blob/4e973d3eaf92d97f8d2e2d8abb39d8bdc8711b38/skills/motion-ui/SKILL.md at commit 4e973d3eaf92d97f8d2e2d8abb39d8bdc8711b38. List every install step, command, network request, credential, file read/write, external action, and rollback step. Explain whether it fits my task. Do not install or execute anything until I approve.

Workflow

What the source asks the agent to do

  1. 01

    When to Use

    Use this motion system when motion:

    Guides attention (e.g., onboarding, key actions)Communicates state (loading, success, error, transitions)Preserves spatial continuity (layout changes, navigation)
  2. 02

    Appropriate Scenarios

    Interactive components (buttons, modals, menus) State transitions (loading → loaded, open → closed) Navigation and layout continuity (shared elements, crossfade)

    Interactive components (buttons, modals, menus)State transitions (loading → loaded, open → closed)Navigation and layout continuity (shared elements, crossfade)
  3. 03

    Considerations

    Accessibility: Always support reduced motion Device adaptation: Adjust for low-end devices Performance trade-offs: Prefer responsiveness over visual smoothness

    Accessibility: Always support reduced motionDevice adaptation: Adjust for low-end devicesPerformance trade-offs: Prefer responsiveness over visual smoothness
  4. 04

    Avoid Using Motion When

    It is purely decorative It reduces usability or clarity It impacts performance negatively

    It is purely decorativeIt reduces usability or clarityIt impacts performance negatively
  5. 05

    How It Works

    Guide attention Communicate state Preserve spatial continuity

    Guide attentionCommunicate statePreserve spatial continuity

Permission review

Static risk signals and limitations

Runs scripts

medium · line 52

The documentation asks the agent to run terminal commands or scripts.

npm install motion

Evidence record

Why each signal appears

EvidenceSourceComputedTestedEditorial
SignalValueEvidence typeMeaning
Quality score84/100ComputedDocumentation, specificity, maintenance, and trust rules
Repository stars234,327SourceRepository attention, not individual Skill quality
Compatibility0 platformsSourceDeclared in the catalog source record
Usage guideautomated source guideEditorialGenerated or reviewed according to the visible evidence level

Pinned source

Provenance and original SKILL.md

Repository
affaan-m/ECC
Skill path
skills/motion-ui/SKILL.md
Commit
4e973d3eaf92d97f8d2e2d8abb39d8bdc8711b38
License
MIT
Collected
2026-07-28
Default branch
main
View the original SKILL.md

Motion System v4.2

Production-ready UI motion system for React / Next.js.

Focused on performance, accessibility, and usability — not decoration.

When to Use

Use this motion system when motion:

  • Guides attention (e.g., onboarding, key actions)
  • Communicates state (loading, success, error, transitions)
  • Preserves spatial continuity (layout changes, navigation)

Appropriate Scenarios

  • Interactive components (buttons, modals, menus)
  • State transitions (loading → loaded, open → closed)
  • Navigation and layout continuity (shared elements, crossfade)

Considerations

  • Accessibility: Always support reduced motion
  • Device adaptation: Adjust for low-end devices
  • Performance trade-offs: Prefer responsiveness over visual smoothness

Avoid Using Motion When

  • It is purely decorative
  • It reduces usability or clarity
  • It impacts performance negatively

How It Works

Core Principle

Motion must:

  • Guide attention
  • Communicate state
  • Preserve spatial continuity

If it does none → remove it.


Installation

npm install motion

Version

  • motion/react - default for current Motion for React projects (package: motion)
  • framer-motion - legacy import path for projects that still depend on Framer Motion

Do not mix. Mixing causes conflicting internal schedulers and broken AnimatePresence contexts — components from one package will not coordinate exit animations with components from the other.

To check which version your project uses:

cat package.json | grep -E '"motion"|"framer-motion"'

Always import from one source consistently:

// Correct (modern)
import { motion, AnimatePresence } from "motion/react"

// Correct (legacy)
import { motion, AnimatePresence } from "framer-motion"

// Never mix both in the same project

Motion Tokens

// motionTokens.ts
export const motionTokens = {
  duration: {
    fast: 0.18,
    normal: 0.35,
    slow: 0.6
  },
  // Use these as the `ease` value inside a `transition` object:
  // transition={{ duration: motionTokens.duration.normal, ease: motionTokens.easing.smooth }}
  easing: {
    smooth: [0.22, 1, 0.36, 1] as [number, number, number, number],
    sharp:  [0.4,  0, 0.2, 1] as [number, number, number, number]
  },
  distance: {
    sm: 8,
    md: 16,
    lg: 24
  }
}

Usage example:

import { motionTokens } from "@/lib/motionTokens"

<motion.div
  initial={{ opacity: 0, y: motionTokens.distance.md }}
  animate={{ opacity: 1, y: 0 }}
  transition={{
    duration: motionTokens.duration.normal,
    ease: motionTokens.easing.smooth
  }}
/>

Performance Rules

Safe

  • transform
  • opacity

Avoid

  • width / height
  • top / left

Rule: responsiveness > smoothness


Device Adaptation

The heuristic combines CPU core count and available memory for a more reliable signal. deviceMemory is available on Chrome/Android; the fallback covers Safari and Firefox.

const isLowEnd =
  typeof navigator !== "undefined" && (
    // Low memory (Chrome/Android only; undefined elsewhere → treat as capable)
    (navigator.deviceMemory !== undefined && navigator.deviceMemory <= 2) ||
    // Few cores AND no memory API (covers Safari/Firefox on weak hardware)
    (navigator.deviceMemory === undefined && navigator.hardwareConcurrency <= 4)
  )

const duration = isLowEnd ? 0.2 : 0.4

Accessibility

JS (useReducedMotion)

import { motion, useReducedMotion } from "motion/react"

export function FadeIn() {
  const reduce = useReducedMotion()

  return (
    <motion.div
      initial={{ opacity: 0, y: reduce ? 0 : 24 }}
      animate={{ opacity: 1, y: 0 }}
    />
  )
}

CSS

@media (prefers-reduced-motion: reduce) {
  .motion-safe-transition {
    transition: opacity 0.2s;
  }

  .motion-reduce-transform {
    transform: none !important;
  }
}

Tailwind

<div class="motion-safe:animate-fade motion-reduce:opacity-100"></div>

Architecture & Patterns

Core Patterns

ScenarioPattern
Hover feedbackwhileHover
Tap / press feedbackwhileTap
Reveal on scrollwhileInView
Scroll-linked valueuseScroll + useTransform
Conditional mount/unmountAnimatePresence
Small layout shifts (single element, < ~300px change)layout prop
Large layout shifts or full-page reflowsAvoid layout; use CSS transitions or page-level routing instead
Complex, imperative sequencesuseAnimate

Why avoid layout on large containers? Framer's layout animation uses transform to reconcile positions, but on elements that span the full viewport or trigger deep reflow, the measurement cost causes visible jank and CLS. Prefer CSS Grid/Flexbox transitions or coordinate with layoutId on specific child elements only.

Layout & Transitions

  • Shared element transitions → layoutId (must be unique per mounted instance)
  • Enter / exit transitions → AnimatePresence (see mode guidance below)

AnimatePresence mode

Always specify mode explicitly — the default ("sync") runs enter and exit simultaneously, which causes visual overlap in most UI patterns.

modeWhen to use
"wait"Exit completes before enter starts. Use for modals, toasts, page transitions.
"sync" (default)Enter and exit overlap. Use only when overlap is intentional (e.g., crossfade carousels).
"popLayout"Exiting element is popped out of flow immediately; remaining items animate to fill. Use for lists, tabs, dismissible cards.
// Modal — always use "wait"
<AnimatePresence mode="wait">
  {open && <Modal key="modal" />}
</AnimatePresence>

// Dismissible list item — use "popLayout"
<AnimatePresence mode="popLayout">
  {items.map(item => <Card key={item.id} />)}
</AnimatePresence>

Advanced Patterns (Concepts)

  • Parallax (scroll-linked transforms)
  • Scroll storytelling (sticky sections)
  • 3D tilt (pointer-based transforms)
  • Crossfade (shared layoutId)
  • Progressive reveal (clip-path)
  • Skeleton loading (looped opacity)
  • Micro-interactions (hover/tap feedback)
  • Spring system (physics-based motion)

Modal Essentials

  • Focus trap
  • Escape close
  • Scroll lock
  • ARIA roles
  • Use AnimatePresence mode="wait" so exit animation completes before the next modal enters

Full Example

import React, { useEffect, useRef, useState } from "react"
import { motion, AnimatePresence } from "motion/react"

function useFocusTrap(ref: React.RefObject<HTMLDivElement | null>, active: boolean) {
  useEffect(() => {
    if (!active || !ref.current) return
    const el = ref.current
    const focusable = el.querySelectorAll<HTMLElement>(
      'button, [href], input, select, textarea, [tabindex]:not([tabindex="-1"])'
    )
    const first = focusable[0]
    const last  = focusable[focusable.length - 1]

    function handleKey(e: KeyboardEvent) {
      if (e.key !== "Tab") return
      if (e.shiftKey && document.activeElement === first) {
        e.preventDefault()
        last?.focus()
      } else if (!e.shiftKey && document.activeElement === last) {
        e.preventDefault()
        first?.focus()
      }
    }

    el.addEventListener("keydown", handleKey)
    first?.focus()
    return () => el.removeEventListener("keydown", handleKey)
  }, [active, ref])
}

function useScrollLock(active: boolean) {
  useEffect(() => {
    if (!active) return
    const prev = document.body.style.overflow
    document.body.style.overflow = "hidden"
    return () => { document.body.style.overflow = prev }
  }, [active])
}

function Modal({ open, closeModal }: { open: boolean; closeModal: () => void }) {
  const ref = useRef<HTMLDivElement>(null)

  useFocusTrap(ref, open)
  useScrollLock(open)

  useEffect(() => {
    function onKey(e: KeyboardEvent) {
      if (e.key === "Escape") closeModal()
    }
    if (open) window.addEventListener("keydown", onKey)
    return () => window.removeEventListener("keydown", onKey)
  }, [open, closeModal])

  return (
    // mode="wait" ensures exit animation finishes before any new modal enters
    <AnimatePresence mode="wait">
      {open && (
        <motion.div
          role="dialog"
          aria-modal="true"
          aria-labelledby="modal-title"
          initial={{ opacity: 0 }}
          animate={{ opacity: 1 }}
          exit={{ opacity: 0 }}
          transition={{ duration: 0.2 }}
          className="fixed inset-0 flex items-center justify-center bg-black/40"
        >
          <motion.div
            ref={ref}
            initial={{ scale: 0.95, opacity: 0 }}
            animate={{ scale: 1,    opacity: 1 }}
            exit={{    scale: 0.95, opacity: 0 }}
            transition={{ duration: 0.2, ease: [0.22, 1, 0.36, 1] }}
            className="bg-white p-6 rounded"
          >
            <h2 id="modal-title">Dialog Title</h2>
            <button onClick={closeModal}>Close</button>
          </motion.div>
        </motion.div>
      )}
    </AnimatePresence>
  )
}

export function Example() {
  const [open, setOpen] = useState(false)

  return (
    <>
      <button onClick={() => setOpen(true)}>Open</button>
      <Modal open={open} closeModal={() => setOpen(false)} />
    </>
  )
}

SSR Safety

  • Match initial states between server and client renders
  • Avoid implicit animation origins (always set initial explicitly)
  • Wrap motion components in "use client" in Next.js App Router

Debugging

Check:

  • Wrong import (mixing motion/react and framer-motion)
  • Missing "use client" directive in Next.js App Router
  • Missing key prop on AnimatePresence children
  • Hydration mismatch (initial state differs between SSR and client)
  • layout prop misuse on large containers causing reflow jank
  • State-driven animation not triggering (check dependency arrays)

QA

  • No CLS
  • Keyboard works
  • Focus trapped in modals
  • ARIA roles correct (role="dialog", aria-modal="true")
  • Reduced motion respected (useReducedMotion + CSS media query)
  • No hydration warnings in Next.js
  • Animations stop cleanly on unmount (no memory leaks)
  • AnimatePresence mode set explicitly on all usage sites

Anti-Patterns

  • Animating layout properties (width, height, top, left)
  • Infinite animations without purpose (always ask: what state does this communicate?)
  • Over-staggering lists (keep staggerChildren ≤ 0.1s; beyond that it feels slow)
  • Ignoring reduced motion preferences
  • Using layout on large or full-viewport containers
  • Omitting mode on AnimatePresence (default "sync" causes visual overlap)
  • Using motion purely for decoration

Philosophy

Motion is interaction design.


Final Rule

If motion does not improve UX → remove it.


Examples

Button Interaction

import { motion } from "motion/react"

export function Button() {
  return (
    <motion.button
      whileHover={{ scale: 1.02 }}
      whileTap={{ scale: 0.97 }}
      transition={{ duration: 0.15, ease: [0.4, 0, 0.2, 1] }}
    >
      Click me
    </motion.button>
  )
}

Reduced Motion Example

import { motion, useReducedMotion } from "motion/react"

export function FadeIn() {
  const reduce = useReducedMotion()

  return (
    <motion.div
      initial={{ opacity: 0, y: reduce ? 0 : 24 }}
      animate={{ opacity: 1, y: 0 }}
      transition={{ duration: reduce ? 0.1 : 0.35, ease: [0.22, 1, 0.36, 1] }}
    />
  )
}

Stagger List

import { motion } from "motion/react"

const container = {
  hidden: {},
  visible: {
    transition: { staggerChildren: 0.08 } // keep ≤ 0.1s to avoid sluggishness
  }
}

const item = {
  hidden:  { opacity: 0, y: 10 },
  visible: { opacity: 1, y: 0,  transition: { duration: 0.3, ease: [0.22, 1, 0.36, 1] } }
}

export function List() {
  return (
    <motion.ul variants={container} initial="hidden" animate="visible">
      {[1, 2, 3].map(i => (
        <motion.li key={i} variants={item}>Item {i}</motion.li>
      ))}
    </motion.ul>
  )
}

Modal with AnimatePresence

import { motion, AnimatePresence } from "motion/react"

export function Modal({ open }: { open: boolean }) {
  return (
    <AnimatePresence mode="wait">
      {open && (
        <motion.div
          initial={{ opacity: 0, scale: 0.95 }}
          animate={{ opacity: 1, scale: 1    }}
          exit={{    opacity: 0, scale: 0.95 }}
          transition={{ duration: 0.2, ease: [0.22, 1, 0.36, 1] }}
        />
      )}
    </AnimatePresence>
  )
}

Scroll Parallax

import { useScroll, useTransform, motion } from "motion/react"

export function Parallax() {
  const { scrollYProgress } = useScroll()
  const y = useTransform(scrollYProgress, [0, 1], [0, -80])

  return <motion.div style={{ y }} />
}

Skeleton Loading

import { motion } from "motion/react"

export function Skeleton() {
  return (
    <motion.div
      className="bg-gray-200 h-6 w-full rounded"
      animate={{ opacity: [0.5, 1, 0.5] }}
      transition={{
        duration: 1.5,       // comfortable pulse — was missing, caused fast flash
        repeat: Infinity,
        ease: "easeInOut"
      }}
    />
  )
}

Shared Layout (Crossfade)

import { motion } from "motion/react"

// layoutId must be unique per mounted instance.
// If multiple instances can exist simultaneously, append a unique id:
// layoutId={`shared-${item.id}`}
export function Shared() {
  return <motion.div layoutId="shared" />
}

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